Thursday, 3 April 2014

Elder Scrolls Online - First impressions.

I've seen it before.
But it that bad really!
Spring bugs sting hardest.

You can't make me play -
You can only make me win
At dusk we see all.

Game is just a road.
Summer path shared with a friend!
Alone you must PUG

No raids, plenty bugs
We cry! Waiting for morrow
With patch and new bugs.

Thursday, 20 March 2014

Nuclear Tomorrow

Work-work mode is fully on. You know, having part time job takes more of my time than the regular one I had before. It's crazy, but I get into doing all those "extra" things now, I had no time before, and it takes a looot of my time.

Anyway, today something that "touches" upon topic that fair number of games touched upon in the past. It is a touchy subject! Either from RTS perspective of World War 3, or the Post-Nuclear "rebuild of civilization" or RPG perspective of living after the war.."war that never changes"...

This is one of those classic for me "be there" moments.. so sit down, take your Rad-X and take a deep breaths.

It's early afternoon, maybe evening. It's still bright outside, little windy, but other than that the weather is fine. You're sitting in front of PC or with your tablet, iPhone, book - whatever you do to relax after long day.

Whatever you're doing, you're not looking at the window or even in direction of window. That's what saves your sight. There is a momentary flash outside. It bright up room you're in to uncomfortable levels. As if an eye-doctor just took his little flash-light and run it in front of your eyes. It's similar. But stronger and painful. You weren't looking outside, you didn't knew that the flash was, or what it meant.
You're barely done registering and classifying that event in your mind, as the noise, loud as all hell almost bursts your ears. It's a sound like you never heard before. Everything vibrates with the noise, your windows crack and burst. Something taken straight out of a horror movie, like a roar of a great dragon is coming. Anything relying on electricity shuts down, split of a second later.
You're not even in the state of shock yet. You just don't know what's going on. And then roaring wind, like an old, rusty train running on the rattle-railways.. too fast and too loud. By now you turn your eyes towards closest window and you see the hurricane-like wind rush though the street. Taking everything with it. Cars, trees, people. The vibration stars shacking everything. Walls crack and you expect any moment to be crushed by ceiling over you. Blast wave throw you to the ground and you feel great heat coming from outside, as if you sat in front of a giant camp fire. But it's not wood gathered earlier that burn outside, it's the world itself. And the flame steals all the oxygen. You take a breath, but all you feel is hot non-air getting inside. You're getting dizzy. It's funny. Why? You don't know, but it's funny.

The whole experience lasts few short seconds. Barely enough to realize that somewhere out there, a giant mushroom cloud grows in the distance, turning the life you had into a distant dream, never to be dreamed again.

You come back to your senses few moments later. You feel every fibre of your being hurting. Eyes, ears, fingers, mouth, tongue, lungs, stomach. Skin.
As you lie on the floor of your apartment, among furniture and broken glass you get the idea what just happened. But you don't want to believe that. It's almost beyond the realm of possibility. You sit up. You're more-less fine. Some cuts and bruises, but nothing that would inhibit your movement. your skin is slightly red-ish though. Something isn't right though. It's the silence. Complete silence. You don't hear anything. Not just outside. You don't hear your own breath or cough. There's just very distant high-pitched ringing. You feel dizzy and stumble as you stand up.

It's still bright outside. But there's something dark in that lightness. Something unnatural, an aura of menace that glows hungrily. Your first thought after the initial state of shock is for your close ones. Your family, friends, co-workers. You were alone in your house before.
You don't know what happened of them...
Hot air is filled with dust that slowly settles down on everything you see outside. Cars, flipped few times and mangled beyond recognition piled-up against large building that's still standing. Street lights were broken like matches. Bent and twisted they lie on the street too, among rubble of every possible origin.
You don't see anyone else. You don't hear anyone either.
Oh.. wait, you couldn't hear them, even if they were right behind you. People, finding other people. Your neighbours? You decide to leave the house you're in first. Cracked walls drip with dust and crumbs, suggesting that your house isn't really stable.
What do you take with you? Mobile? Coat? Keys? What else? Flash-light? Good enough for now. You leave, knowing that any moment the house may fall on your head.

You're outside, on the street you once knew, now transformed into a scene from worst nightmares. Now, up close, you see twisted bodies inside crashed cars. You see people thrown against walls, alongside debriefs carried by the blast. What do you do? Where do you go?

Closest police station, fire-station, hospital. You see other survivors in your area. Some of them wounded, with skin either red - like yours, or burned. All covered in dust that descends from the sky. Some call to each other, some call to you maybe? But you can't hear them. You just stumble down the street you use to knew. Idea of taking coat feels funny now. It's so warm outside, just like in the middle of the summer.
For the first time you look around at something further than ruins.
Even the sky is shattered. Clouds above you are shattered, broken and twisted. And there, over down-town a giant cloud majestically ascends into nothingness of the sky. You can see smoke rising from different parts of the city. Fires. Whole city is a burning wreak. Mangled buildings stand up among pillars of darkness rising even higher.

It's a guess, educated one thou, that the place you're looking at, is filled with dying people. Dying right now. Burned alive. Blinded and deaf. With street asphalt turn semi-liquid, nobody can run away. With air sucked out by the flame, there is suffocation and death waiting for those who somehow survived the explosion.
They will all die. Everyone. How many of the people you knew might be dying now? How many people you loved? Those who died instantly were the lucky ones. Those living long enough to realize they're dying however...

Our generation, spared the horrors of war, protected by political correctness and gentile minds - how can we comprehend and react to the death of so many, so fast, so pointlessly.
With our brutality meter set so low, how can we react?
What is the most horrifying, brutal and bloodiest memory you ever had? You might have seen someone who's dead, or dying. Someone who got shot, run over, hit by something. Someone that just lost a limb or head. Someone cut in half, someone burning alive. Imagine all of those things. At once, magnified by how far your eye can see.

It's cliche example, but in the "old times" public executions, even public tortures were something for common folk to watch. And they would! They would come with children to see flaying of another human being. In the old days people would themselves, stone their peers to death. They do that to this day in some parts of the world.
But we don't see that. We live in the world of gentle mindset born in the age of enlightenment, brought up in the age of steam and cultivated in the age of radio and TV. We're not use to seeing dead children lying in the dark alleys. And you know what? Dead children weren't so uncommon in the old days. Mortality rate was high; there were no contraceptions, no USG and no gynaecologists. Dead children. Infants. On the streets. Of Paris, London, Berlin.
We're living in the world so sterile and safe that we can't even understand mindsets of people living two centuries ago. And for them our world would feel strange too.

How far however we really are from our ancestors? With laptops and internet, with medicine for every illness and culture of plenty.. with all of that gone in a blink of an explosion. How would we reacted?
We would grew savage. We would kill for food.
Yes, you would be able to kill someone to take away the food he found. You would murder.
Kill.

You don't believe me? Then I dare to say you were never starving. And I don't mean those force-of-will attempts to get your weight down before summer. I mean starving - there is no food. Nothing. For days.
Forget about yourself, maybe you're so closed in modern mindset that you would starve to death before killing another.

But how about your children?
Your children starving to death. With their small bones easier to see though their skin with each passing day.
With life slowly bleeding out of them.
And you meet someone. Someone who you can kill. Someone who has food, but won't share it with you. Not a bit.
You have to kill him to get it.
Him or your child.
It's that simple.

Because world, despite our high-horse morality is that simple. We all compete for a limited amount of supplies. With hunger so strong you can't think of anything else, the primal instincts would take over. If not, you'd simply die. And those who shed the illusion of high morals would prevail.

We, as a race, moved very little in terms of our humanity from the earlier animals on the evolution tree.
Our civilization exists for what? 10.000 years? That'e extreme, but lets go with that. 10.000 years during which people chose to live in settled societies. Humans as a species is around for 200.000 years.
We abolished slavery between 250 and 150 years ago. We gave voting rights to woman depending on country between 120 or 40 years ago (France '44, Italy '45, Switzerland, '71)
War crime and laws of war were established first in Hague 115 years ago.

Are we that far from killing each other for food?
Would our modern mindset could carry such a burden?
Sure. There are people killing people today. In every city you have people that killed other people. Some (hopefully most) are in jail. But they murdered someone for something.
You could too if you were pushed far enough.

Remember, it's not the first death that weights on you the most - it's the one against most innocent of your victims.


Monday, 3 March 2014

War, Games and History.

I don't really play many RTS games, not counting Total War series. First RTS I did played was Dune 2. Then Warcraft 2 and C&C series. Warzone 2100. Later Earth 2140-2150.

I normally play RTS games in the way modern west Europe would. I try to keep my soldiers safe whenever it's possible. That's why I suck at multiplayer where units are a resource to be earned and spent.
I have problem about thinking in those categories. Call me crazy - I do what I can to save "lives" of my guys.
I'm more like Wellington than Napoleon in that manner.

Build up defences, let enemy crash against your walls, pile up units, attack only when almost sure of victory.
I feel most comfortable in defence.

This is so different from my attitude in games like FPS - where I am the first to charge (and die). I am aggressive, pushing and rarely stop for anything. In Borderlands for example I always played Brick, rush in, beat-em-up and move on.
I don't like playing a sniper, I don't like wasting million bullets while shooting from afar. I want to smash and kill and have fun with it.
RTS? I will hold the line till the cows come home and then little longer, just to be safe.
Why?

In my mind when I throw myself on a grenade (which I might have thrown myself), I just waste my own life.
While leading troops in RTS game, I get stupid and try to save their lives. You know, it's sound fine - not throwing needlessly lives away, right? For me it's not a matter of tactic, but saving lives of troops under your command. Yes, the stupid box of pixels and numbers I can produce at mass.

This mindset switch is something silly - but profound in my playstyle.

Think about going to war. Think about being on a battlefield.
Day starts and before it ends you have a fair chance of being dead. And if you wont, there's a far chance you'll kill someone. Or at least see someone die in a horrible way. Horrible.Way.
And you can die in horrible way too.
Read war memoirs from WW1. From any war actually where writer was in the front line.

Our white-gloved culture don't prepare us to see this sort of violence. Few centuries ago public executions for example were means of people getting use to death, sometimes in horrible ways.
We're shielded from human gore.
And it's not like what you see playing videogames. Games only interact with your eyes and ears. Wet sounds and red pixels. It's entertainment for us. Just like public executions were for our medieval ancestors.

So, you're standing on a battlefield. Any period will do, lets say.. 18th-19th century - civilized times in warfare. You're serving in line infantry. One of many in your unit you stand under watchful eye of your superior. The drums play, the standards wave. You see horse messengers rushing back and forward behind your positions. And there, on the other side, you see army of men, just like you. They stand there. You can almost hear their drums or trumpets. Battle starts with some skirmish, maybe some cavalry fight on the wings. You hear artillery maybe some firearms. And then, an order.
Like a wave going from battalion to battalion. Forward.
And you go. And it is on. It's a matter of time before you can see where and why are you moving. There are men on the other side that will try to shoot you. Same way you'll try to shoot them.
Maybe it's all a little unreal still. But you know you can die soon. In 10 minutes. 5. 3. Order to stop.
To fire. To reload.
Maybe you're lucky and you caught enemy still moving. But that won't take long. After first few shots, smoke covers your whole front view - unless wind is too strong. You don't see much ahead of you. And then you hear roar from ahead. Maybe line of white flashes in front. And moments later bullets fly around you. You can hear them. Maybe one of them missed your ear by few inches.
Lets say it did.
But guy next to you wasn't as lucky. His face is now a bloody mess. He falls on the ground next to you. His blood, maybe parts of brain spray around. He yells or cries out. And it is a cry like you never heard before. Cry of someone dying. Right here. Right now. Next to you.
What do you do? You reload. You try not to look at the bleeding corpse that lies next to you.
Oh.. no, he's not dead. you can see his arms moving, hands pressed against bullet-pierced face. He knows it's the end for him. But the primal instincts kick in.. he doesn't want to die. His body refuses to acknowledge death. He coughs and yells and cries out for mother, father, god, his wife, his children. And you know, in five seconds you might be lying next to him. Doing what he's doing. You hate him. He is you, from the future.
He is you from twenty inches to the right.  
 
Your hands may shake at this point. But you reloaded your gun. You rise it and shoot into the smoke ahead. And people on the other side scream and die.
And then you. And them and you again. And the smoke gets into your eyes. You wouldn't see much anyway, by now smoke covers you completely.
Your brain refuses to accept the things you can see.. and do see.
People around you, dead or dying. Or standing and shooting just like you.
You're trained to focus on shooting. And you think that perhaps you just shot the very man that had a bullet with your name on it already aimed at your chest.

Death can happen in any second. Bullet is just one way of dying. How about cannonball? You wouldn't even see the metal ball coming. It might go as fast as 150-250 meters per second. To give you an idea - cannonball hits the front of the modern car.. and it makes its way to the other side without a hiccup. You have one hole in front one in the trunk.
Now imagine, that's not a car that just stood in the way of cannonball. It's you. And there's a chance you won't even register the fact your body is being torn in half. This can happen at any moment to you. Or anyone else around you.
Another way to die is being stabbed. Bayonet charge was popular up to WW1.
It doesn't take long, you know? By the time you reload your rifle enemy might has the end of his in your belly.
So, as you expect death in any moment, from any direction, you try to mute the sound of people dying and bullets flying. You want to focus on the voice of the drum, or whistle, or trumpet.. or voice of the NCO that lead your unit. You want to know if retreat order was given. If you can turn away and flee.
That's what you really want to do now. Turn around and just leave this horrible, blood-soaked field.
What if the person that suppose to transmit order of retreat was killed. And you're standing there shooting like an idiot, blind to the fact your position is about to get overrun. Or you've been flanked by cavalry.

Lets say your side won the battle thou, and you survived. You're alive. Without any major wounds.
This is not the end. This is just one battle. Another one might be a week from now. Or two. Or tomorrow.

Would you liked to think that the person that sends you each time on the battlefield thinks of you as a resource to be spent?
If have trouble separating myself from those experiences when I play videogames. I'm too involved. Too absorbed. 

Today conflict between Russia and Ukraine is heating up to new levels. In few weeks time people like me might be on the streets of Ukrainian cities, going though the same motions I described. Heck, if things will really get screwed it might be me. I don't really believe this as a possible option, don't get me wrong. But first time in my life such a possibility exists outside of pure sci-fi.

Fuck.. I'd use all the cheat codes to get out of that.
God mode please! 

Monday, 17 February 2014

Warhammer 40k...

Back in the Brotherhood days, one of my Brothers was very much into Warhammer 40k. Conventions, costumes, whole nine yards. He went by the name Inquisitor Kharnaeth.. or Kharneth. It's been so long I don't ever remember.. we all called him Khar.
I was familiar with the universe, but it wasn't my piece of the pie, Warhammer in fantasy setting wasn't really my thing either. I was deeply entrenched in Forgotten Realms back then.
Still, WH40K grew on me over the years, partially thanks to bunch of good games that came out of Workshop.

Okay, what do I mean when I say good - not like those games were anywhere close to being unforgettable titles. They were good, bit unbalanced for multiplayer, but still solid titles in their respected genres.
What really made my day in WH40K games was the atmosphere. This is something you can't just manufacture - dark, grim - yes, yes, we've seen it all before, but Warhammer 40k has the amazing mix of sci-fi and purely medieval attitude to the world. It's the world where knowledge became religion. How amazing is that.
Think.
In our world we got use to having science replace religion. We know that things people use to consider will of god(s) has scientific reasons. From powerful thunders to the tiny microorganisms - what people considered god-made, became just part of nature that is explained and understood thanks to progress in sciences.
We're comfortable thinking, this process will continue - we will understand more and more with every generation. World around us will turn purely into understandable profanum, leaving sacrum in the dust of history.
In Warhammer, profanum, over centuries turned into sacrum itself. Mankind is nowhere as illuminated as we'd like to think future generations will be, and all believe in the Emperor. Emperor Protects.

In this sci-fi world humans compete against orks, eldars, tyranids and many other threats, from which most diabolic seams to be deamons of Warp. Who stands against the onslaught of xenos?
Space Marines, of course (and Imperial Guard!).
Space Marines are like super-humans, genetically changed in young age with gene-seed, they become walking, living war-machines, protected by their iconic power-armour, welding bolters, chain-swords, fighting enemies of the Empire across the galaxy.
Fighting is a key word here. Space Marines are boys club. Whole universe is very much keeping the Rambo-feeling to itself. Like an old 80s movies you have heroes that kill dozens of enemies, drop epic one-liners and give away their lives for the Emperor without so much as blink of an eye.

I'm not saying that girls can't find it appealing, sure they can - but you don't see as many of them in Warhammer 40k camp, compared to other fantasy/sci-fi genres. Maybe it's a stereotype, but WH40K doesn't hold much appeal for someone who isn't into fighting. Sure, you can find place for female-characters, perhaps Eldars... but the bulk of the universe - Empire of Mankind and Space Marines - you're often locked in the boys club.
Is it bad?
No. Bending the world to bring in more and more new people into it isn't always the way.
Keep it good, keep it simple and don't overthink everything.
This is appeal of WH40K universe - it's sole focus is conflict. It is the driving force of the world.
And it works.

Middle-earth, Forgotten Realms and almost every other fantasy/sci-fi setting is softer and more refine. Sure there is war and pain, but you have your Rivindales, your Candlekeeps, your Yawin 4s and.. well, whole United Federation of Planets from Star Trek is peaceful and enlightened. In Warhammer 40K it's hard to find peaceful, untouched by war places. It's dark, brutal, merciless, grim, mystical and bare setting with an unique feeling to it that cannot be replicated. Blizzard tried with Starcraft, and while great in it's own right, it's not Warhammer 40K.

Saturday, 15 February 2014

Playing Now. CR2. Roman Empire 1453 (endgame)

Son of Julius 'The Confessor', was hailed Augustus soon after his father's death. Young, 10 year old boy claimed the Imperial throne under the name of Constantine XI - and ruled Empire of his forefathers till 1453.

In real history, Constantine XI was the last Emperor of Rome, killed in melee during final assault on Constantinople by Osman Turks in 1453. In alternative history, Constantine Augustus rules an Empire stretching from Ireland to Egypt.

Roman Empire, restored by his ancestor in 1200s has no equals on the world stage. Even combine powers of Timurids and Arabs couldn't break though the great armies that Empire conscripted from it's vast territories.
Constantine spent most of his life however, fighting Sunni Islamic states of Spain and west Africa. During his rule the 700 hundred years Reconquista almost reached it's goal. Last city still in hands of Muslims in Mercia was a pitiful reminder of the times when whole Peninsula was hidden in the shade of Crescent Moon.
Meanwhile legions crossed Gibraltar and took hold of north Morocco, set to conquer sea-side provinces and connect with Roman-controlled Algeria.

Central and eastern Europe remained under control of their local rulers. Germany, Poland, Bohemia and Ruthenia had to accept however, living in the shadow of a giant. Bulgaria, one of the oldest and most reliable ally to Rome recently fell into a state of civil war, turning hungry eyes of many Imperial Despotes to the fragmented lands, located so close to the old Imperial capital. More remote states - like Rus was busy carving out their own empire from the leftovers of Golden Horde. Northern Europe hid however a new enemy for the Orthodox states - Catholic Kingdom of Sweden begun expanding south, converting pagan Lithuanians to Christianity, promising resurgence of religious conflict between followers of Jesus.

Middle east, since arrival of first Mongol hordes in 1220s, saw very little peace. Constant struggle between Arabs and their eastern foes shook the region with wars, and rebellions in conquered territories. In 250 years very little changed in the region; Muslims were defending their eastern border, while Mongols pressed against them, meanwhile dealing with series of rebellions in their own backyard. This back-and-forward was strongly supported by Romans, supporting either Muslim or Mongol rulers in their endless struggle.

Coming centuries will show, if Roman Empire truly escaped the fate of being wiped from the world map - as the age of exploration, discovery and renaissance will shook the traditional values of Roman mind. Today however Constantine XI can look with hope at the world at his feet.

His ancestors look down upon him now, expecting great deeds worth of their blood.





Friday, 14 February 2014

Playing Now. CK2. Roman Empire 1400

14th century saw one of the most bloody conflicts in European history since the decline and fall of Western Roman Empire. High middle ages bloomed red, as great armies faced each other across the world to fight for dominance.

Century begun with more fighting between Mongols and Arabs. Muslims eventually pushed the Asian hordes back, giving them enough breathing space to prepare war against Romans. Jihad that lasted almost six years saw it's conclusion after both sides decimated each other, with neither side gaining real advantage in the conflict. From over 100.000 men Romans put to defend their borderline, less than 25.000 came back alive, despite constant reinforcements of 2.000-3.000 soldiers every month. Emperor Constantine IX, son of Valentinian IV, never saw end of combat, he died in 1350. His son Constantine X continued the war for another four years. Eventually Jihad ended with white peace after parley instituted by Romans.
Constantine was eager to finish the war since another conflict against Muslims was just heating up in Spain - another Jihad, this time lead against Roman, controlled-Aragonia was already in progress when Roman legionnaires eventually left the blood-soaked lands of Anatolia.

Second Jihad was met by Spaniard nobles and their levis (never called to eastern borders). Spanish armies kept Muslim invaders at distance, trying to disrupt concentration of their armies, eventually retreating north where they waited for reinforcements coming from the war to the east. Islamic armies broke against the veterans of the Legions during short and brutal campaign that begun as soon as battered Roman armies reached the new front lines. Once Jihad was repelled, Constantine X kept core of his forces in Spain, to destroy Muslim resistance once and for all, returning whole Iberian Peninsula back to the Roman control.

Golden Horde squared against Muslims for first half of the century with mixed luck, eventually to be split by the rebelling Cumans into north part - holding lands of Perm, east of Rus and south - facing Islam.
Slow decline of Golden Horde lasted till 1370, but the final blow wasn't dealt by Cumans nor Arabs.
New force broke into the known world - Timur the Great, leading his horse army destroyed Golden Horde and within few years pushed Islam away from eastern Roman borders. His armies run though Roman-controlled Armenia within weeks, forcing legions to postpone subjugation of Spanish provinces and rush across Europe to fight Timur's armies. Mongols were pushed away after few battles in difficult, hill-scarred terrain of eastern Anatolia, Romans however lost many of their newly-reformed troops.

This is a key aspect of next few years for the Empire, while they won all their wars, it diminished combat-quality of troops and left Imperial Treasury empty. With death of Constantine X, Julius - his son, ascended to the throne. Julius was born alongside his brother - Brutus. Both boys took part in Jihad wars on both fronts in their early age. Brutus was killed during battle against Timur's armies, leaving Julius as the only rightful heir to the throne.
Julius however wasn't the type of ruler his father or grandfather were, and without gold to keep his position on the Imperial throne secured, he faced a rebellion of his lords. England, Portugal, Armenia, parts of France, Africa, Italia and Croatia rose against new Emperor. During long civil war Julius, veteran of many battles tried to defeat the rebellion in one, massive battle - rebels however, spread across the Empire slowly drained Imperial resources. Eventually Empire managed to reclaim most positions in France and Italy, recapture Constantinople and key cities of Low Provinces. Despite England falling in the hands of rebels, end result of civil war was total victory of the more experienced young Emperor. It is noteworthy that vengeful ruler executed or imprisoned for years leaders of the rebellion - including king of England.

Turn of the new century meets the Roman Empire still licking wounds of the passing years. Other nations however deal with their own internal turmoil too. Timur deals with Islamic rebellion, lead by descendant of Yusifids, that ruled whole Muslim east for 3 generations. Arab world is fractured as well, with power slowly refocusing in hands of new ruling dynasty - Murkharids.


Wednesday, 12 February 2014

Playing Now: CK2. Roman Empire 1300


While majority of European continent enjoys the Pax Romana, Middle-East for last 50 years was locked in a conflict between Mongols and Muslim Yusifid dynasty. With Golden Horde slowly gaining ground, especially since the fall of Yusifid dynasty, the struggle is far from over.


Meanwhile, far to the west in provinces of central Spain another struggle continues - for centuries Christians and Muslims fought over the control of this old Roman province. With restoration of Western Empire, Iberian Peninsula is slowly reunited under Roman control.
Scandinavia - the only region in Europe where Catholic faith remains strong, is subjected to Imperial expansion too, with throne of Denmark being taken by Emperor's nephew. While this doesn't incorporate Denmark into the Empire, Makedon family has potential to expand further north and subjugate Catholic heretics.